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Adobe Authorized Training Centre - Certiport - Call VOX LAB Singapore
Adobe Flex course in Singapore, training from basic to advanced

Developing Rich Internet Applications

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Adobe FlexThis is a 3 day, hands-on introduction to developing Rich Internet Applications (RIAs) for the Adobe Flash Platform using the Adobe Flex 4 framework. Emphasized topics include:

Audience

Developers wishing to build rich Internet applications in Flex

Prerequisites

Programming and XML experience

VOXLAB proudly conducted this lab for:
  • Singtel
  • Singapore Post
  • Hongkong and Shanghai Banking Corporation (HSBC) - Philippines
  • Singapore Technologies Dynamics
  • Kimberly Clark - Thailand
  • Moodys Analytics (Fermat Pte Ltd)
  • Barclays Capital Services Ltd
  • Credit Suisse Ag
Course Outline

Introducing the course

  • Introducing mastery learning
  • Understanding the course format
  • Reviewing the course prerequisites
  • Reviewing the course outline

Introducing Adobe Flex 4

Introducing the Adobe Flash Platform

  • Introducing the technologies
  • Building Flex applications
  • Experiencing web and desktop applications
  • Learning about Flex

Understanding Flex development technologies

  • Understanding the Flex framework, SDK and tool
  • Understanding Adobe Flash Builder 4

Understanding Flex application deployment

Exploring the Flash Builder interface

  • Grouping projects with workspaces
  • Understanding the workbench
  • Understanding editors
  • Understanding views
  • Understanding perspectives
  • Adding and configuring components in Design mode

Creating a Flex project

  • Using the New Flex Project wizard

Understanding Flex 4 Fundamentals

Understanding Adobe Flex namespaces

  • Understanding how namespaces translate into Flex libraries

Understanding Flex components

  • Assigning component properties

Laying out and styling with Flash Builder

  • Setting component properties
  • Setting styles using a CSS style sheet

Compiling and running an application

  • Compiling the application
  • Running the application

Creating custom components

  • Controlling component layout in containers
  • Defining and using a custom component

Introducing skinning

  • Defining a skin class
  • Applying a skin class

Accessing and using structured data within a custom component

  • Declaring non-visual objects in MXML
  • Defining inline event handlers
  • Generating event handler functions

Introducing data binding

  • Implementing data binding
  • Declaring and using bindable properties
  • Passing data to an embedded control through a custom component property

Updating visual controls using dynamic data

  • Capturing the current item in a list control
  • Using data binding to dynamically update visual controls
  • Adding and removing event listeners using ActionScript

Introducing Object Oriented Programming

Introducing OOP terminology

  • Understanding classes
  • Understanding instances and objects
  • Understanding class relationships

Understanding MXML classes

  • Exploring the Flex framework classes
  • Creating class instances
  • Extending the Flex framework classes

Creating a class property

  • Creating the property
  • Controlling access
  • Creating and using a public property

Writing a class definition in ActionScript

  • Creating a class
  • Packaging a class
  • Naming a class
  • Understanding the constructor
  • Creating class properties
  • Assigning property values through the constructor
  • Making properties or classes bindable

Creating instances of an ActionScript class
Creating class methods

Understanding Components and Layout

Introducing visual components

  • Introducing Spark vs MX components
  • Understanding components

Introducing Spark layout classes

  • Defining the layout property
  • Understanding the BasicLayout class
  • Understanding the HorizontalLayout class
  • Understanding the VerticalLayout class
  • Understanding the TileLayout class
  • Custom layout classes

Introducing the Spark container classes

  • Understanding how the containers work
  • Understanding the Spark containers
  • Reviewing the Application container
  • Introducing the Group container
  • Introducing the Panel container
  • Sample application layout
  • Introducing the BorderContainer

Using constraints to control component layout

  • Understanding constraint-based layout basics
  • Rules to control component layout
  • Constraint-based vs. traditional container layout
  • Visually assigning anchors

Adding scrollbars to containers

  • Implementing the Scroller class

Handling Events

Understanding events

  • Handling Framework events
  • Handling user events

Implementing event handlers

  • Using inline ActionScript in MXML

Creating ActionScript event handler functions

  • Defining a function in an MXML document
  • Creating functions in external files

Understanding the event object

  • Introducing the event object
  • Exploring event object properties
  • Datatyping the event object

Understanding event bubbling

  • Distinguishing currentTarget and target
  • Introducing event bubbling

Adding event listeners with ActionScript

Validating and Formatting Data

Using the Form container

  • Introducing the Form components
  • Using form components
  • Using the FormItem container
  • Creating a Form custom component

Using formatters

  • Using formatters

Validating form data

  • Creating a Validator with MXML
  • Creating a Validator with ActionScript
  • Handling Required Values

Triggering validation with events

  • When validation fails
  • Using the NumberValidator Class

Triggering validation with ActionScript

  • Suppressing automatic validation
  • Using the validate() method
  • Triggering multiple validators

Controlling Navigation

Understanding MX navigator containers

  • Controlling container display
  • Introducing the MX navigator containers

Using the ViewStack container

  • Understanding ViewStack basics
  • Navigating with the LinkBar control
  • Navigating with the TabBar control
  • Displaying and resizing the ViewStack child containers
  • Deferring instantiation of ViewStack child containers

Using a Spark container inside MX navigator containers
Creating custom navigation for the ViewStack container

  • Setting the active ViewStack child container
  • Enabling buttons dynamically

Using the TabNavigator container
Using the Accordion container

Controlling Application State

Understanding view states

  • Introducing view states
  • Creating view states in Design mode
  • Creating view states with code

Controlling view states

  • Introducing the currentState property
  • Switching between states

Animating Components and States

Applying effects to components

  • Interacting with users using animated effects
  • Understanding effect basics
  • Reviewing available effects
  • Defining an effect
  • Playing an effect

Creating composite effects
Applying transitions to application state changes

  • Creating transitions

Adding and removing components during animations

Controlling Visual Display with Styling

Creating global application styles

  • Generating the styles using the Appearance view in Design mode
  • Flash Builder automatically creates CSS file
  • Global vs Application selector

Defining styles and skins for components

  • Creating Flex component selectors
  • Create custom component selectors
  • Applying a component skin via CSS

Introducing Advanced CSS selectors

  • Descendent selector
  • id selector
  • Class selector
  • Pseudo selector

Skinning Spark Components

Introducing skinning

  • Understanding Spark skins
  • Setting styles inline in the MXML tags
  • Introducing the skinnable Spark container classes
  • Creating a skin for Spark components

Incorporating visual elements drawn in other programs

  • Introducing FXG

Changing the default display of skin parts

  • Reviewing the contentGroup skin part for containers
  • Understanding a Button control’s skin part
  • Understanding the Panel container’s skin parts
  • Finding skin parts for any component
  • Choosing a component to display the skin part

Implementing Advanced Skinning Techniques

Implementing different visual states for a skin

  • Understanding skin states in Button component
  • Assigning properties for each state
  • Animating the button states

Accessing custom component properties from a skin

  • Defining the custom property in the custom component
  • Creating the skin and component contract
  • Referencing the properties in the skin

Adding scrollbars to skins

  • Using the Scroller with nonskinnable containers
  • Using the Scroller with skinnable containers

Accessing Remote Data

Using HTTPService to load remote data

  • Using the HTTPService class
  • Process for making HTTP requests
  • Retrieving data with lastResult
  • Understanding the ArrayCollection results
  • Using results in data bindings

Handling returned data and faults

  • Handling results
  • Handling faults
  • Displaying messages with an Alert pop-up
  • Using result and fault handlers example

Making HTTP requests with parameters

  • Using explicit parameter passing
  • Using parameter binding

Using the wizards

  • Understanding the CallResponder class
  • Creating a master/detail form
  • Creating a Typed Data Model

    Understanding the need for a typed data model

    • Working with a model of generic data
    • Creating a model of typed data
    • Understanding value objects
    • Creating value objects

    Creating an ActionScript class for typed data

    • Reviewing classpaths and packages
    • Creating class files
    • Defining class access modifiers
    • Creating class constructors
    • Defining class properties
    • Instantiating an ActionScript class

    Populating an ArrayCollection with value objects

    • Comparing ArrayCollection with ArrayList

    Understanding data bindings with value objects

    • Making ActionScript class properties bindable
    • Binding the view to the model
    • Binding two-way

    Refactoring value objects

    • Downcasting object references

    Extending Events

    Understanding the problem with bindings

    • The problem of using bindings
    • Creating loosely coupled components

    Defining the event type

    • Defining the event in the dispatching component
    • Triggering the event from a user or system event
    • Instantiating the event
    • Dispatching the event to the main application

    Handling the event in the main application
    Extending the Event class

    • Creating the extended class
    • Extending the Event class
    • Adding properties
    • Creating the constructor

    Using the extended event class

    • Using the Metadata compiler directive
    • Dispatch the extended event
    • Handling the event in the main application

    Dispatching a value object with the extended event

    • Accommodating a value object in the extended event

    Overriding the clone method

    • Passing a parameter to toggle event bubbling

    Rendering Content with the DataGroup Container

    Displaying string data in an item renderer

    • Understanding DataGroup container basics
    • Implementing the DataGroup container
    • Using the default item renderer

    Passing UI components in the data provider

    • Rendering visual controls
    • Mixing data item types

    Creating a custom item renderer

    • Understanding the limits of the default item renderer
    • Creating a custom item renderer
    • Creating a nested item renderer
    • Referencing an external item renderer class
    • Using data in an item renderer

    Using the SkinnableDataContainer

    • Implementing the SkinnableDataContainer
    • Creating the skin component

    Displaying Data Using the DataGrid

    Using the DataGrid control

    • Supplying data to a DataGrid control

    Specifying DataGrid control columns
    Formatting DataGrid control columns

    • Creating reusable label functions

    Using item renderers and item editors

    • Understanding Item renderers versus item editors
    • Introducing the types of item renderers and item editors

    Inline item renderers and item editors
    Item renderer and item editor components

    • Using Spark components in <mx:DataGrid> item renderers

    Using events and selected items with a DataGrid component

    Deploying Flex and AIR Applications

    Compiling the Flex application

    • Compiling automatically
    • Modifying compiler settings
    • Embedding the SWF in the HTML wrapper
    • Understanding the runtime shared libraries
    Creating a Flex application production build
    Creating a release build

    Creating a desktop application

    • Creating an AIR project
    • Understanding some differences between Flex and AIR applications
    • Exporting a release build

    Flex 4 and LiveCycle Data Services 3: Data Driven Development

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    Adobe FlexF4DDD is a 2 day comprehensive introduction to using LiveCycle Data Services 3 with the Adobe Flex 4 framework. Emphasized topics include:

    Audience

    • Developers wishing to extend their Flex knowledge and leverage LiveCycle Data Services in Flex applications

    Prerequisites

    Flex 4: Developing Rich Iinternet Applications(Flex Foundation course) or significant hands-on Adobe Flex experience

    Course Outline

    Introducing the Course

    • Introducing mastery learning
    • Understanding the course format
    • Reviewing the course prerequisites
    • Reviewing the course outline

    Accessing Web Services

    • Using web services
      • Process for calling web services
    • Invoking web service methods and using the results
      • Invoking the methods on a web service
      • Understanding ArrayCollection class results
      • Using web service results
    • Handling results using an event handler
      • Using the results event handler
    • Handling faults
      • Creating fault event handlers
      • Displaying faults with an Alert pop-up
    • Calling multiple methods from the same WebService object
      • Using the <s:operation> tag
      • Passing parameters to web services
      • Passing parameters to a web service explicitly
      • Passing parameters to a web service using parameter binding

    Using Remote Object Connections

    • Introducing LCDS / BlazeDS
      • Surveying the LCDS feature set
      • Introducing BlazeDS
      • Compare and contrast LCDS and Blaze DS
    • Understanding the Remoting Service
      • The Remoting Service and AMF
      • Configuring a Remoting Service destination
      • Using <s:RemoteObject>
      • Accessing data from a remote method
    • Handling RPC events
      • Handling successful remote calls
      • Handling faults in remote calls
    • Complex remote method calls
      • Handling events of multiple methods
      • Passing parameters
  • Type conversion during data transfer between ActionScript and Java
    • Converting data from Java to ActionScript
    • Converting data from ActionScript to Java
    • Converting custom object types
    • Managing RemoteObject events using AsyncToken
      • Understanding dynamic classes
    • Remoting Service Runtime Configuration
      • Selecting a channel at runtime

    Managing Data on the Client

    • Understanding collection classes
      • Collection features
      • Collection interfaces
      • Specific collection classes
    • Filtering data on the client
      • Creating the filter function
      • Using the function
    • Sorting data on the client
      • Understanding the sort classes
      • Process for sorting data
      • Simple sorting example
      • Complex sorting example
      • Using the IViewCursor interface
        • Cursor operations
        • Creating and using the cursor
        • Code examples

      Using the Message Service

      • Introducing the message service
        • Creating a messaging destination
      • Sending messages
        • Creating a messaging producer
        • Using the AsyncMessage class
        • Tracing message traffic
      • Receiving and processing messages
        • Creating a messaging consumer
        • Subscribing and unsubscribing to a destination
        • Receiving messages
        • Sending and receiving complex data
          • Implementing message filtering
          • Using selectors
          • Using subtopics

            Using Flash Builder Development Tools

            • Using logging
              • Logging on the client
            • Running the debugger
              • Using breakpoints
            • Introducing the profiler
              • Introducing Flash Player garbage collection
              • Profiling an application
              • Using memory profiling
            • Monitoring Flex RPC network traffic
              • Using the Network Monitor

            Developing applications using model driven development

            • Introducing model driven development using LCDS 3
              • LCDS model driven development benefits
              • Comparing code- and model-driven development
              • Preparing to use model driven development
              • Setup details
            • Creating and using the data model
              • Table joins representation in the model
              • Modeling language
              • Editing generated ActionScript value objects
              • Flash Builder functionality for MDD
            • Adding properties to the model
              • Creating a derived property
              • Updating changes to the database schema
              • Creating a method to calculate a derived property
            • Using styles in a form
              • Implementing validation through styles
              • Using styles to change other form behaviors
              • Using global styles
            • Filtering returned data
              • Implementing a filter

            Implementing Advanced Model Driven Development Techniques

            • Creating conditional properties with variants
              • Implementing the variant in Flash Builder
              • Selector expression
              • Case
              • Substructure
            • Using resource bundles for localization
              • Creating property files
              • Compiling resources into the application
              • Selecting a locale
            • Altering the form generator template
              • Extracting the client-side templates
            • Generating the server side Java

    Adobe FlexFlex is a highly productive, free open source framework for building and maintaining expressive web applications that deploy consistently on all major browsers, desktops, and operating systems. While Flex applications can be built using only the free Flex SDK, developers can use Adobe® Flex® Builder™ 4 software to dramatically accelerate development.

    Who should attend:
    • This course is specifically crafted for beginners, or experienced developers who wants to start developing Rich Internet Application (RIA) using Adobe Flex.
    • It adopts a hands-on approach and focuses on providing solutions to common real-life problems.

    VOXLAB proudly conducted this lab for:
    • Singapore Post
    • ST Engineering
    • HSBC
    • Intercontinental Hotels Group APAC
    • Moodys Analytics (Fermat Pte Ltd)
    • Barclays Capital Services Ltd
    • Credit Suisse Ag
    Course Objectives

    At the end of this 5 day course, all trainees will understand how Flex works, how to use the MXML markup language and work with ActionScript, how to deploy RIAs to the desktop using Adobe AIR, and much more.


    Course Outline
    • Introducing Adobe Flex 4
    • Understanding Flex 4 Fundamentals
    • Introducing Object Oriented Programming
    • Understanding Components and Layout
    • Handling Events
    • Validating and Formatting Data
    • Controlling Navigation
    • Controlling Application State
    • Animating Components and States
    • Controlling Visual Display with Styling
    • Skinning Spark Components
    • Implementing Advanced Skinning Techniques
    • Accessing Remote Data
    • Creating a Typed Data Model
    • Extending Events
    • Rendering Content with the DataGroup Container
    • Displaying Data Using the DataGrid
    • Deploying Flex and AIR Applications

    Click here for more detailed information on Flex4 Foundation
    Course Outline For Flex Advance
    • Introducing the Course
    • Accessing Web Services
    • Using Remote Object Connections
    • Managing Data on the Client
    • Using the Message Service
    • Using Flash Builder Development Tools
    • Developing applications using model driven development
    • Implementing Advanced Model Driven Development Techniques
    Click here for more detailed information on Flex4 Advance
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