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Adobe Authorized Training Centre - Certiport - Call VOX LAB Singapore

ACA - Flash (PRO bundle)

VoxLab code: [B-FL-PRO]

  • Duration (Hours): 35 hours
  • WDA code: CRS-N-0025461
  • Price (before grant & GST): $1480
  • SDF approved grant: $465

Create and deliver rich interactive content

In Flash Level 2, learners will get familiar with how to plan, design, and develop complex Flash projects using Adobe Flash.

Adobe® Flash® Professional CS5 software is the industry standard for interactive authoring and delivery of immersive experiences that present consistently across personal computers, mobile devices, and screens of virtually any size and resolution. Create web designs and online experiences complete with interactive content, exceptional typography, high-quality video, and smooth animation for truly engaging web experiences.

Course Outline

Level 1 - Foundation

Rich Media Communication using Flash

Getting started

  • About Flash and internet
  • The interface
  • Timeline and stage
  • Tools overview

Drawing

  • Drawing lines
  • Make a curve out of a line
  • Shapes
  • Brush and paint modes
  • Fill and stroke

Animation

  • Shapes, objects and symbols
  • Frames overview
  • Frame by frame animation
  • Motion editor animation
  • Layers and motion guides
  • Tweeting
  • Ease in and out

Buttons

  • Create buttons
  • Understand buttons status
  • Create simple interactivity

Exporting

  • Understanding SWF format
  • Upload on the internet
Course Outline

Level 2 - Advanced

Rich Media Communication using Flash

Planning a Flash Project

  • Understand a Workflow
  • Translate Workflow Plans to Flash
  • Identify Elements of a Project Plan

Designing a Project

  • Initiate a Project
  • Create Design Patterns

Managing Symbols

  • Use Movie Clips
  • Use Buttons

Laying Out Text

  • Lay Out Text in a Flash Movie
  • Embed Text Fonts in a Movie

Creating Advanced Animations

  • Work with Inverse Kinematics
  • Add Motion to Animations
  • Apply 3D Transformation to an Object
  • Apply Effects to an Object

Adding Audio to a Movie

  • Import Audio
  • Control Audio

Working with ActionScript 3.0

  • Understand Additional ActionScript Concepts
  • Add Interactivity Using ActionScript Elements
  • Use Dynamic Mask
  • Work with Pre-Built Components

Publishing a Movie in Different Formats

  • Add Metadata to SWF Files
  • Ensure Accessibility
  • Create Multiple Outputs

Extending Flash

  • Understand JSFL
  • Understand Adobe Extension Manager CS5
Course Outline

Extended Program

ACA exam

Inclusive of ACA exam and exam prep Fee of S$350

Course Outline

Rich Media Communication using Flash


Setting Project Requirements

  • Identify the purpose, audience, and audience needs for rich media content.
  • Identify rich media content that is relevant to the purpose of the media in which it will be used (websites, mobile devices, and so on).
  • Understand options for producing accessible rich media content.
  • Demonstrate knowledge of standard copyright rules (related terms, obtaining permission, and citing copyrighted material).
  • Understand project management tasks and responsibilities.
  • Communicate with others (such as peers and clients) about design and content plans.

Identifying Rich Media Design Elements

  • Identify the best general and Flash-specific practices for designing rich media content for a website.
  • Demonstrate knowledge of design elements and principles.
  • Identify general and Flash-specific techniques to create rich media elements that are accessible and readable.
  • Use a storyboard to produce rich media elements.
  • Organize a Flash document.

Understanding Adobe Flash CS4 Interface

  • Identify elements of the Flash interface.
  • Use the Property inspector.
  • Use the Timeline.
  • Use the Motion Editor.
  • Understand Flash file types.
  • Identify best practices for managing the file size of a published Flash document.

Building Rich Media Elements by Using Flash CS4

  • Make rich media content development decisions based on your analysis and interpretation of design specifications.
  • Adjust document properties.
  • Use Flash guides and rulers.
  • Use tools on the Tools panel to select, create, and manipulate graphics and text.
  • Import and modify graphics.
  • Create text.
  • Adjust text properties.
  • Create objects and convert them to symbols, including graphics, movie clips, and buttons.
  • Understand symbols and the library.
  • Edit symbols and instances.
  • Create masks.
  • Create animations (changes in shape, position, size, color, and transparency).
  • Add simple controls through ActionScript 3.0.
  • Import and use sound.
  • Add and export video.
  • Publish Flash documents.
  • Make a document accessible.

Evaluating Rich Media Elements by Using Flash CS4

  • Conduct basic technical tests.
  • Identify techniques for basic usability tests.

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